nyash

🐱 Nyash Programming Language

A Seriously-Crafted Hobby Language
From Zero to Native Binary in 20 Days - The AI-Powered Language Revolution

🇯🇵 日本語版はこちら / Japanese Version

Selfhost Minimal Core Smoke Everything is Box Performance JIT Ready Try in Browser MIT License


Developer quickstart: see docs/DEV_QUICKSTART.md. Changelog highlights: CHANGELOG.md. Self‑hosting one‑pager: docs/self-hosting.md.

Table of Contents

🧪 Self‑Hosting (Dev Focus)

MIR note: Core‑13 minimal kernel is enforced by default (NYASH_MIR_CORE13=1). Legacy ops are normalized (Array/Ref→BoxCall; TypeCheck/Cast/Barrier/WeakRef unified).

Pure mode: set NYASH_MIR_CORE13_PURE=1 to enable strict Core‑13. The optimizer rewrites a few ops (Load/Store/NewBox/Unary) to Core‑13 forms, and the compiler rejects any remaining non‑Core‑13 ops. This may break execution temporarily by design to surface MIR violations early.

Note: JIT runtime execution is currently disabled to reduce debugging overhead. Use Interpreter/VM for running and AOT (Cranelift/LLVM) for distribution.

🎮 Try Nyash in Your Browser Right Now!

👉 Launch Browser Playground 👈

No installation needed - experience Nyash instantly in your web browser!


🚀 Breaking News: Self-Hosting Revolution!

September 2, 2025 - 🔥 ABI as a Box! Nyash ABI itself implemented as TypeBox (C language) - path to self-hosting clear! September 1, 2025 - Revolutionary TypeBox ABI unification achieved! C ABI + Nyash ABI seamlessly integrated. August 29, 2025 - Just 20 days after inception, Nyash can now compile to native executables!

# From Nyash source to native binary (Cranelift required)
cargo build --release --features cranelift-jit
./tools/build_aot.sh program.nyash -o app         # Native EXE
./app                                             # Standalone execution!

What we achieved in 24 days:


Why Nyash?

🎯 Everything is Box Philosophy

// Traditional languages have complex type systems
// Nyash: One concept rules them all - Box

static box Main {
    main() {
        // Every value is a Box - unified, safe, simple
        local name = new StringBox("Nyash")
        local count = new IntegerBox(42)
        local data = new MapBox()
        
        // Even Python objects are Boxes!
        local py = new PyRuntimeBox()
        local math = py.import("math")
        print("sqrt(9) = " + math.getattr("sqrt").call(9).str())
        
        return 0
    }
}

Unprecedented Development Speed

🔌 Plugin-First Architecture

// Any functionality can be a plugin Box
local file = new FileBox()          // File I/O plugin
local http = new HttpClientBox()    // Network plugin  
local py = new PyRuntimeBox()       // Python plugin

// Plugins compile to native code too!

🏗️ Multiple Execution Modes

Important: JIT runtime execution is sealed for now. Use Interpreter/VM for running, and Cranelift AOT/LLVM AOT for native executables.

1. Interpreter Mode (Development)

./target/release/nyash program.nyash

2. VM Mode (Production)

./target/release/nyash --backend vm program.nyash

3. Native Binary (Cranelift AOT) (Distribution)

# Build once (Cranelift)
cargo build --release --features cranelift-jit

./tools/build_aot.sh program.nyash -o myapp
./myapp  # Standalone executable!

4. Native Binary (LLVM AOT)

LLVM_SYS_180_PREFIX=$(llvm-config-18 --prefix) \
  cargo build --release --features llvm
NYASH_LLVM_OBJ_OUT=$PWD/nyash_llvm_temp.o \
  ./target/release/nyash --backend llvm program.nyash
# Link and run
cc nyash_llvm_temp.o -L crates/nyrt/target/release -Wl,--whole-archive -lnyrt -Wl,--no-whole-archive -lpthread -ldl -lm -o myapp
./myapp

Quick smoke test (VM vs EXE):

tools/smoke_aot_vs_vm.sh examples/aot_min_string_len.nyash

LLVM Backend Notes

LLVM Smokes (quick checks)

5. WebAssembly (Browser)

cargo build --release --features wasm-backend
./target/release/nyash --compile-wasm program.nyash

🧰 One‑Command Build (MVP): nyash --build

Reads nyash.toml, builds plugins → core → emits AOT object → links an executable in one shot.

Basic (Cranelift AOT)

./target/release/nyash --build nyash.toml \
  --app apps/egui-hello-plugin/main.nyash \
  --out app_egui

Key options (minimal)

Notes

📊 Performance Benchmarks

Real-world benchmark results (ny_bench.nyash):

Mode           | Time      | Relative Speed
---------------|-----------|---------------
Interpreter    | 110.10ms  | 1.0x (baseline)
VM             | 8.14ms    | 13.5x faster
Cranelift AOT  | ~4–6ms    | ~20–27x faster  
Native (LLVM)  | ~4ms      | ~27x faster

🎮 Language Features

Clean Syntax

box GameCharacter {
    private { name, health, skills }
    
    // Birth constructor - giving life to Boxes!
    birth(characterName) {
        me.name = characterName
        me.health = 100
        me.skills = new ArrayBox()
        print("🌟 " + characterName + " has been born!")
    }
    
    learnSkill(skill) {
        me.skills.push(skill)
        return me  // Method chaining
    }
}

// Usage
local hero = new GameCharacter("Neko")
hero.learnSkill("Fire Magic").learnSkill("Healing")

Modern Async/Await

// Concurrent operations made simple
nowait task1 = fetchDataFromAPI()
nowait task2 = processLocalFiles()

// Do other work while waiting
updateUI()

// Collect results
local apiData = await task1
local files = await task2

Delegation Pattern

// Composition over inheritance
box EnhancedArray from ArrayBox {
    private { logger }
    
    override push(item) {
        me.logger.log("Adding: " + item)
        from ArrayBox.push(item)  // Delegate to parent
    }
}

🔌 Revolutionary Plugin System (TypeBox Architecture)

TypeBox: The Universal Plugin Bridge (September 2025)

“Everything is Box” Philosophy - Even ABI is a Box!

// TypeBox - Type information as a Box (enables cross-plugin creation)
typedef struct {
    uint32_t abi_tag;           // 'TYBX'
    const char* name;           // "ArrayBox"
    void* (*create)(void);      // Box creation function
} NyrtTypeBox;

// NEW: Nyash ABI itself as a TypeBox! (C implementation, no Rust)
typedef struct {
    uint32_t abi_tag;           // 'NABI'
    const char* name;           // "NyashABIProvider"
    void* (*create)(void);      // ABI provider creation
    // ... Nyash operations (call, retain, release)
} NyashABITypeBox;

Revolutionary Achievement: ABI implementation in pure C enables self-hosting!

Plugin Configuration

# nyash.toml v3.0 - Unified plugin support
[plugins.map]
path = "plugins/map.so"
abi = "c"              # Traditional C ABI

[plugins.advanced_map]
path = "plugins/adv_map.so"
abi = "nyash"          # Type-safe Nyash ABI

[plugins.hybrid]
path = "plugins/hybrid.so"
abi = "unified"        # Both ABIs supported!

Key Innovation: TypeBox enables cross-plugin Box creation without circular dependencies. MapBox can now return ArrayBox seamlessly!

📚 Full TypeBox Documentation


🛠️ Getting Started

Quick Install (Linux/Mac/WSL)

# Clone and build
git clone https://github.com/moe-charm/nyash.git
cd nyash
cargo build --release --features cranelift-jit

# Run your first program
echo 'print("Hello Nyash!")' > hello.nyash
./target/release/nyash hello.nyash

Windows

# Cross-compile for Windows
cargo install cargo-xwin
cargo xwin build --target x86_64-pc-windows-msvc --release
# Use target/x86_64-pc-windows-msvc/release/nyash.exe

# Native EXE (AOT) on Windows (requires Cranelift and MSYS2/WSL toolchain for linking)
cargo build --release --features cranelift-jit
powershell -ExecutionPolicy Bypass -File tools\build_aot.ps1 -Input examples\aot_min_string_len.nyash -Out app.exe
./app.exe

🌟 Unique Innovations

1. AI-Driven Development

2. Box-First Architecture

3. Observable by Design


📚 Examples

Python Integration

// Use Python libraries from Nyash!
local py = new PyRuntimeBox()
local np = py.import("numpy")
local array = np.getattr("array").call([1, 2, 3])
print("NumPy array: " + array.str())

Web Server

local server = new HttpServerBox()
server.start(8080)

loop(true) {
    local request = server.accept()
    local response = new HttpResponseBox()
    response.setStatus(200)
    response.write("Hello from Nyash!")
    request.respond(response)
}

Game Development

box GameObject {
    public { x, y, sprite }
    
    update(deltaTime) {
        // Physics simulation
        me.y = me.y + gravity * deltaTime
    }
    
    render(canvas) {
        canvas.drawImage(me.sprite, me.x, me.y)
    }
}

🤝 Contributing

Join the revolution! We welcome:

See also: Contributor guide in AGENTS.md (Repository Guidelines) for project layout, build/test commands, and PR expectations.

📄 License

MIT License - Use freely in your projects!


👨‍💻 Creator

charmpic - Hobby Language Developer


🎉 Historical Timeline

24 days from zero to self-hosting capability - a new record in language development!


🚀 Nyash - Where Everything is a Box, and Boxes Compile to Native Code!

Built with ❤️, 🤖 AI collaboration, and the belief that programming languages can be created at the speed of thought